AQUA | AR GAME  

TOOLS:          MAYA / Photoshop / Unity 

TIME:             2 WEEKS      09 / 04 / 2018 - 09 / 18 / 2018

ROLE:            Game Artist / Modelling / Texturing / Rigging / Animation

PLATFORM:    META II

AQUA is an AR game run on META II. It tells a story about a tropical fish called Aqua who is afraid of sharks in the very beginning but finally overcomes its inner fear with guest's help.

GAME VIDEO 
MODELS & ANIMATION

BACKGROUND FISH

I made three kinds of background fish and each fish has two different textures.

SEAWEED

I made two different types of seaweed with two animations and set their speed randomly in Unity to add more variety to the motion.

BABY SHARK

Our original idea of the story was that Aqua regards a friendly fish's shadow as a shark's shadow and finally find the truth. We called this fish baby shark. Therefore when I designed the baby shark, I made its outline similar to the shark.

RIGGING & ANIMATION

AQUA

I rigged Aqua in Maya and created eyelid, eyeball, mouth, body and tail controllers.

There are five animations including swim, wave hand, talk, think and spin.